Conquest

Conquest was one of the first card games I made after I had discovered Magic: The Gathering. Many more would follow. This one featured a castle-building mechanic, where cards either had creatures to attack the other person’s castle or buildings to improve your own. Castles were built on a shared grid map, and creatures moved on this map as well. Unfortunately, the exact rules were lost and the game was not self-explanatory enough to figure out how it worked. Still a promising board game idea, though ;).

Cheap high-quality card stock was made for this game by gluing together 3 pages of normal printing paper.
Some additional rules for the different buildings, as well as kickass WordArt.

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